creating future friendly design systems
                    Mobile is up 23% compared to what it had been (source)
591.4% revenue growth on Android devices (source)
377.6% revenue growth on iPhone (source)
99% increase in unique visitors (source)
                        Providing the Optimal Experience Based on Device Capabilities
@media screen and (min-width: 960px) { // styles here }
@media screen and (max-width: 720px) { // styles here }
@media screen and (max-width: 320px) { // styles here }
@media screen and (orientation:landscape) { // styles here }
                        
                GPS, screen density and touch capabilities.
                        One Content Base
                        One Code Base
                        Device Blur
                        Future Friendly
                        
                    Discovery, design, development, and deployment
Fastest and low-risk approach to create a better experience for users.


Content First
Determine A Content & Feature Baseline
                            Mobile First
Conditionally Add Content / Don't Hide / Performance is Design
                            Touch Friendly
Tap Areas, Touch Interactions, Gestures
                            Existing Content, CMS, etc.
Will not happen over night, do plenty of research
                            @degdigital
                            
                            github.com/degdigital
                            
                            github.com/dmmendez
                            
                            github.com/heaper
                            
                            github.com/briangraves
                            
                            github.com/jlawhorn